Features
Login rules
With ServerQueueGameSession (or your own game session calling CaptureLoginOptions), the game server checks every
login:
| Player | Result |
|---|---|
| Holds a reservation and presents its token | Let in |
| Holds a reservation, wrong or missing token | Refused |
| In their grace period (with or without token) | Let in |
| No slot, a slot is free for them and Allow Direct Join is on | Let in |
| No slot otherwise | Refused: "ServerQueue: the server is full. Join through the queue." |
A reservation lasts Reservation Timeout (30 s). A player who leaves the game keeps their slot for Reconnect Grace Period (120 s, 0 turns it off), so they can come back without queueing.